February 24, 2011

[D&D 4E][Monsters] Shock lizard

Below Fort Ranninck, in a cave undergroud, the rangers freed some Shock lizards years ago. These lizards, almost grey in color, developed a taste for glowing fungus that are growing in the caves and founded a colony. Now Anyone who wants to attack Fort Ranninck from below must avoid or kill a dozen of this things, ammassed in a small natural labyrinth
Good luck.

Shock LizardLevel 4 Artillery
Medium Natural BeastXP 175
Initiative +4Senses Perception +5
HP 44; Bloodied 22
AC 16; Fortitude 16, Reflex 16, Will 12
Speed 7
M Bite (Standard; at-will)
+11 vs. AC; 1d6+4 damage
r Lightning (Standard; at-will) ♦ Lightning
Range 5; +9 vs. Reflex; 1d10+4 lightning damage
c Lightning burst (Move; encounter) ♦ lightning
Burst 1; +9 vs. Reflex; 2d8+4 lightning damage
Closed circuit
If two Shock lizards are flanking an enemy, at the start of his turn the enemy suffers 5 lightning damage.
Alignment UnalignedLanguages
Skills Acrobatics +9, Athletics +7, Stealth +9
Str 11 (+2)Dex 15 (+4)Wis 7 (+0)
Con 14 (+4)Int 2 (-2)Cha 7 (+0)
artwork by cheesefreeak
The printable token

2 comments:

  1. Cool update on the Shock Lizard.
    I really love the closed circuit power, it helps discourage melee types from closing with the artillery (which is a nice mechanic), and the visual of electricity arcing between two charged lizards is great.

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  2. Thank you!
    I've tryed to came up with something more that just lightning based attacks
    Happy that you liked it. :)

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