August 5, 2008

[D&D 4E] [Monsters] Kobold Shock Trooper

Kobold Shock Trooper for you! It's like Christmas but with kobolds instead of elves.

Kobold Shock TrooperLevel 2 Soldier
Small Natural HumanoidXP 125
Initiative +6Senses Perception: +4; darkvision
HP 38; Bloodied 19
AC 18; Fortitude 14, Reflex 15, Will 14
Speed
Shock! (Immediate Interrupt) ♦ weapon
When at the start of the Kobold Shock Trooper's turn, a target is grabbed.Target suffers 2d6+3 damages.The kobold is stunned (save ends)
Shifty (Minor; at-will)
The kobold shifts 1 square.
Trapsense
The kobold gains a +2 bonus to all defenses against traps
m Elecrified grab (Standard; recharge 456)
+7 vs. Ref; 2d6+3 damage; The target is grabbed (until escapes)A target trying to escape the grab takes a -4 penalty to the check.
m Electrocution Punch (Standard; encounter) ♦ Weapon
+5 vs. AC; 2d10+3 damage. The target is stunned (save ends).
M Punch (Standard; at-will) ♦ Weapon
+9 vs. AC; 1d6+3 damage
Alignment EvilLanguages Common, Draconic
Skills Acrobatics +5, Athletics +5
Str 14 (+3)Dex 13 (+2)Wis 12 (+2)
Con 13 (+2)Int 9 (+0)Cha 10 (+1)
Equipment Kobold Shock Glove, scale armor


Artwork by clkolbe

4 comments:

  1. Interesting!

    May i suggest that you specify if either special attacks are Electricity based and deal any electric damage?

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  2. You can and you should. Going to update right now. Thanks

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  3. This just doesn't particularly feel like Kobold tactics to me. Smells more like a Goblin thing, but I'm still happy that you're creating monsters! :D

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  4. Thanks! I hope the incoming illustration will help to meke them feel more koboldy.
    ^_^

    ReplyDelete