July 26, 2008

[D&D 4E][Monsters] Kobold Chainsawer

Here we go with the Kobold Chainsawer!

Kobold ChainsawerLevel 3 Brute
Small Natural HumanoidXP 150
Initiative +3Senses Perception:
HP 57; Bloodied 28
AC 15; Fortitude 16, Reflex 15, Will 15
Speed
m Chainsaw swing (Standard; recharge 6)
+4 vs. Fort; 3d6+3 damage; Secondary attack: +6 vs. Fort. Against a different adiacent target; 3d6+3 damage. If both attacks hit the kobold chainsawer is dazed until the and of his next turn.
m Chainsaw rollin' (Standard; recharge 456) ♦ Weapon
+6 vs. AC; 2d8+3.
Stuck! (Immediate Reaction) ♦ weapon
After delivering a critical blow the chainsaw is stuck and can only use the basic melee attack.
M Chainsaw-as-a-club (Standard; at-will) ♦ Weapon
+6 vs. AC; 1d8+3 damage
Shifty (Minor; at-will)
The kobold shifts 1 square.
Trapsense
The kobold gains a +2 bonus to all defenses against traps
Alignment EvilLanguages Common, Draconic
Str 17 (+4)Dex 12 (+2)Wis 9 (+0)
Con 17 (+4)Int 10 (+1)Cha 14 (+3)
Equipment Kobold Chainsaw


Artwork by clkolbe

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